Let me introduce one of the main characters from the sci-fi game RESONANT Q!
We created this character together with Margarita!
Rita created the high-poly model, low-poly model, layout, and initial textures.
I was responsible for the overall look of the character, provided support, created textures according to my vision, created the character's rig and skin, configured it in the UE 5 engine, including customizable materials, modularity, physics, fabric physics, and post-processes for armored shoulder pads. I also worked on visualization.
https://www.artstation.com/margarita_ykhnenko
The unimaginable world of quantum mechanics and paranormal phenomena)
https://resonantq.com/#characters
This is the mercenary Volt.
Their job is to embark on missions to the
dilapidated Orbital Ring, investigating
Anomalies, retrieving items, and clearing
passages so that Space Engineers can
repair the MegaStructure.
The work was done in 2024 especially for the Japanese Producer)
Weapons for renders taken from Sketchfab, author: by__Rx